Dernière mise à jour: 7 mars 2010
Informatique
- Beautiful Code: Leading Programmers Explain How They Think / Andy Oram – Greg Wilson
- Code Complete: A Practical Handbook of Software Construction / Steve McConnell
- Clean Code: A Handbook of Agile Software Craftsmanship / Robert C. Martin
- Data Structures And Algorithm Analysis in Java / Mark Allen Weiss
- Design patterns: elements of reusable object-oriented software / Erich Gamma
- Don’t Make Me Think! A Common Sense Approach to Web Usability / Steve Krug
- Mathématiques discrètes / Kenneth H. Rosen
- Metaprogramming Rub / Paolo Perrotta
- Rails for PHP Developers / Derek DeVries, Mike Naberezny
- Systèmes d’exploitation / Andrew Tanenbaum
- The Productive Programmer / Neal Ford
- Software Engineering Body of Knowledge (SWEBOK)
- The Pragmatic Programmer: From Journeyman to Master / Andrew Hunt – David Thomas
- Text Mining: Predictive Methods for Analyzing Unstructured Information / Sholom Weiss – Nitin Indurkhya – Tong Zhang – Fred Damerau




(3/5)





(3.5/5)





(5/5)





(4/5)





(4/5)





(4/5)





(3/5)
![41ygBmdaIfL._SL500_[1]](http://www.tomrochette.com/wp-content/uploads/2009/01/41ygBmdaIfL._SL500_1-248x300.jpg)




(5/5)
![41dR1eGL44L._SL500_[1]](http://www.tomrochette.com/wp-content/uploads/2009/01/41dR1eGL44L._SL500_1-250x300.jpg)




(5/5)





(5/5)
![61dx4Iu-fyL._SL500_[1]](http://www.tomrochette.com/wp-content/uploads/2009/01/61dx4Iu-fyL._SL500_1-228x300.jpg)




(4/5)




(3/5)





(4.5/5)





(3/5)
Ingénierie
- Analyse: Concepts et contextes: Volume 2: Fonctions de plusieurs variables / James Stewart
- Équations différentielles / William E. Boyce
- Mécanique pour ingénieurs: Volume 1: Statique / Ferdinand-P Beer – Johnston Russel Jr
- Mécanique pour ingénieurs: Volume 2: Dynamique / Ferdinand-P Beer – Johnston Russel Jr




(5/5)





(4/5)





(5/5)





(5/5)
Gestion
- Joel on Software / Joel Spolsky
- Smart & Get Things Done / Joel Spolsky
- Managing Humans: Biting and Humorous Tales of a Software Engineering Manager / Michael Lopp




(4/5)





(4.5/5)





(5/5)
Conception logicielle orientée jeux
- 3D Game Engine Design: A Practical Approach to Real-Time Computer Graphics / David H. Eberly
- Data Structures for Game Programmers / Ron Penton
- Game Design – Theory and Practice, 2nd Edition / Richard Rouse III
- Game Design Foundations / Roger E. Pederson
- Game Design, 2nd Edition / Bob Bates
- Game Development and Production / Erik Bethke
- Game That Sell! / Mark H. Walker
- Mathematics for Game Developers / Christopher Tremblay
- Programming Game AI by Example / Mat Buckland
- Software Engineering and Computer Games / Rudy Rucker
- Software Engineering for Game Developpers / John P. Flynt
- Tricks of the Windows Game Programming Gurus / André Lamothe




(2/5)









(3.5/5)





(3.5/5)





Général
- Candide / Voltaire
- Dom Juan / Molière
- L’alchimiste / Paulo Coelho
- L’art de la guerre d’après Sun Tsu / Wang – Xuanming – Sui Yun
- L’enfance d’un chef / Jean-Paul Sartre
- La guitare / Del Castillo Michel
- Lancelot ou Le Chevalier de la charrette / Chrétien de Troyes
- Le Vieil Homme et la Mer / Ernest Hemingway
- Rhinocéros / Eugène Ionesco




(4.5/5)





(4/5)





(5/5)





(5/5)





(5/5)





(4/5)





(4.5/5)





(3/5)





(4/5)
0 Responses to “Livres”